



Author: James Somers
Publisher: Breakneck Books
ISBN: 978-0-9786-5512-9
Pages: 272
While James Somers informs me that the current version of his book contains several grammatical errors and editorial oversights, I will reserve judgment on them for this review, as a corrected version of the book will be released sometime in the future.
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The first installment of The Chronicles of Soone trilogy opens just after a fierce battle has been fought in a mountain valley between two warrior clans, the Barudii—the planet’s royal guardians, who are ostensibly betrayed by their previous prince no less—and the vicious Vorn, who are bent on the total domination of the planet Castai itself. The Barudii, having been slaughtered almost to the last man, are forced into hiding, as is another surviving clan, the Aolene, who eventually hole up in a former Barudii mountain stronghold. What ensues is a global occupation by the Vorn the likes of which Hitler only dreamed of.
Eventually, a young Barudii warrior stages a stealthy rebellion that is initiated at the Vorn’s cloning complex, where they have been growing an army of brute clones known as the Horva—think Uruk-hai rather than Clone troopers—but what the Barudii warrior discovers, however, is that the Horva aren’t being produced anymore. The young Barudii’s presence is soon detected by Horva guards and a brief battle takes place within the cloning complex, but our hero is aided by another Barudii, a warrior named Orin Vale. Together, the two prevail and head off to another location to get some answers.
They enlist the aid of Orin Vale’s friend, the Vorn’s chief science engineer, Dr. Ranul K’ore—following another exciting attack in the good doctor’s private quarters at the hands of android guards. Naturally, they are soon off again, this time to the aforementioned mountain stronghold of the Barudii, where they are pursued by a recent creation of Dr. K’ore, a fierce sentinel android that is in fact a clone of Orin Vale himself—think Clone trooper rather than Orc.
The trio learn that the Aolene clan have since taken up residence in the Barudii’s former mountain fortress, and following a series of conversations, we learn the next crucial stage in the sweeping Vorn agenda: the establishment of actual Vorn colonies on planet Castai, via a fleet that is soon to traverse a transdimensional rift just beyond the planet’s outer atmosphere—part of their aim is to replenish Vorn supplies on Castai and facilitate the continued production of clone warriors. Another attack comes on the heels of the revealing dialogue, this time via the Orin Vale clone—the deft sentinel android tasked by a governor of the Vorn to seek and destroy our protagonist—and the cavernous lair becomes yet another stage for an intense battle sequence that takes the story to a higher level of intensity.
All of the preceding actually takes place within the first 30 or so pages of the book, and I recount it only to give the reader a sense of the story’s plot development, as the tale unfolds in a steady upward climb, much like the lines on a successful company’s earnings growth chart. This is not entirely a compliment, however, as it acts as a partial criticism. While the book is an okay read, a better book would have resulted from a more balanced ebb and flow of events, which would have formed a stronger overall narrative structure. The book, in its current form, contains more flow than ebb, as it is nearly devoid of what some would call “slow,” but carefully crafted scenes that would have allowed for some needed character development. This is just one of the many reasons why the book lacks literary heft.
The action sequences, however, are as thrilling as anything you’ve seen in a good sci-fi film, much less read in a book of the same genre, and it is no doubt ramped up as the story progresses. We go from a daring attack on the Vorn capital by rebel Aolene forces, to a gripping space battle on the other side of the transdimensional rift that leaves a Vorn fleet decimated—the work of a powerful and mysterious sphere. Revelations also abound as concerns the Horva and “the strangely familiar planet” orbiting in the other dimension beyond the rift itself. We later learn that the Vorn and the Horva are actually the least of everyone’s worries, as greater enemies have long been waiting in the wings. This is where the book decides to employ a few critical plot points that result in steering the tale in, what I believe are, questionable directions.
Mr. Somers’s plotting abilities, I must say, are a couple or three paces ahead of his writing abilities, as there is no real eloquence or poetic flow to his prose, unlike what you might find in the works of seasoned writers who have tackled similar material in the past. But given that this is his first published novel, this is understandable I suppose. Heir to the King, therefore, comes to us in a raw style, and the book is flawed in various areas, particularly where dramatic scenes crop up—these read like melodrama:
“Who was that person? Who did this? Tell me so that I can avenge you!” said Tiet frantically.
There are a few instances of awkward, even ambiguous sentences—this is often caused by poor phrasing/word-choice. Consider the following from page 102:
As they came out of the end of the tunnel and crossed the semicircular smooth crater left in the tunnel floor by the dispersion blast, they could see the rail systems above ground system of magnetic rings that were spaced out along the remainder of the distance to the cloning lab compound.
You would need a good set of lungs to recite that one in a single breath. Then there is the matter of Somers’s repetitive terminology, as things either hum “to life,” blink “to life,” beep “to life,” blaze “to life,” pulse “to life,” or plain old come “to life.” Add to that the recycled phrases he uses to emphasize volume: “body after body,” “blow after blow,” “robot after robot,” “wave after wave,” “combatant after combatant,” and so on. And let us not forget how often someone brings a weapon “to bear” on someone else.
Now, despite the race issues, there is no deep modern allegory hidden beneath this tale, like you will find in something from, say, Frank Herbert, though Somers does apparently borrow a few minor elements from Herbert’s Dune—the book being set thousands of years in the future; the theme of a global occupation by a foreign power, among other things. Heir to the Throne also draws on several other legendary sagas within the sci-fi realm, though Somers presents them in a manner that seems stripped of a certain lyrical veneer—which is a bit of a detriment, really, as the material begs for a more playful, expressive prose style. Additionally, we are seldom given adequate descriptions of characters’ appearances, be it physical features or manner of dress. This goes for descriptions of settings as well:
The council buildings were as luxurious as any Tiet had seen among the Vorn cities. This one in Baeth Periege was perhaps the most beautiful of them all. He passed through the main hall on his way to the meeting chamber.
That is all we are afforded in the way of a description of the “council buildings.” The character alone knows exactly what these “luxurious” buildings look like, as he “had seen” them “among the Vorn cities.” That said, Somers’s writing, though sparse, is still descriptive enough in many areas to present vivid scenes that move his story along, need I say at a decent clip, allowing the reader to be thrust into a literary world of rare thrills, intense action, and romance to boot—though the romance I’m referring to comes on a touch too soon, sans a steady buildup, and is therefore unconvincing. The technology-speak, on the other hand, is quite clever.
Stars Wars ostensibly bears the greatest influence over Somers’s storytelling. In fact, in the very first scene depicted in the book—which acts as a teaser—the protagonist, a warrior named Tiet Soone, uses what appears to be Jedi-like powers to stop an enemy from delivering a coup de grรขce. When Tiet pulls off extraordinary physical feats—what Somers refers to several times as either “Barudii” or “psycho kinesis”—one cannot help but think of a Jedi’s reliance on, and use of, the Force. Then there is Tiet’s weapon of choice, a “kemstick,” which ejects a dispersion rod that is enveloped by a molecular field that causes it to glow a bright yellow, much like a Jedi’s lightsaber. Before one gets to the business of calling this a direct rip-off, however, one should be reminded that Stars Wars itself borrows from various sources: Akira Kurosawa’s The Hidden Fortress for one, a film whose influence George Lucas acknowledges; and the Flash Gordon and Buck Rogers adventure serials, among others. Somers, much like Lucas, not only honors the sources he draws from, but he also delivers a saga that is highly entertaining and replete with fresh and original ideas—such as concerns the book’s spiritual underpinnings. This saga is all his own, and, for the most part, it makes for an enjoyable read—or, as the two and a half golden eggs above would indicate, a near worthy one.
While I closed my eyes to the many grammatical errors strewn throughout the book, I have to say that the writing itself needs to be improved in order for the book to qualify as a worthy read. A solid plot alone hardly meets the requirements.